Showing posts with label Mentorship. Show all posts
Showing posts with label Mentorship. Show all posts

Sunday, May 19, 2013

Blog 25: Mentorship

Log:

Contact 
·     Ms. Joanne Mouser 
          Number: (562) 665-4263
  
What is the most important thing you gained from this experience? Why?

The most important experience that I have gained from working with my mentor would be the over all construction of the wedding dress.  I view this as a important experience gained because wedding dresses are not as simply put together as a normal dress. That is common knowledge, yes but when you really get to work on one, then you start to understand that why something that may seem like it would take a few days can take weeks or why a wedding dress is priced the way it is. Working on the dress has also as well taught me much about time management as well as how to talk with others when focusing on what they may know then to what you may know.
 
  How has what you’ve done helped you to answer your EQ?  Please explain.


Working with my mentor has greatly helped with answering my Essential Question because I got first hand experience with working with my answers. With sewing and tailoring I was able to work with her in alter a dress as well as sewing particles on to the dress, wither it was with hand sewing or machine sewing. With embellishment I was able to browse thought mulitable types of embellishment and discuss about where each would go and work, as well as place on to a dress. With clientele was able to view the interview process and see how the bride would be as well as get to understand how you would be able to get the likes and dislikes of the brides taste for her gown.


Thursday, January 10, 2013

Blog 11: Mentorship 10 Hours Check


1.   Where are you doing your mentorship?

I am doing my mentorship in Pasadena, where my mentor works.

2.   Who is your contact?

 My Contact is Ms. Joanne Mouser.

3.   How many total hours have you done?

6
  
4.   Summarize the 10 hours of service you did.  

She has gone over what I know and what I wish to learn for the project as well as how weddings work. As well as shopping for fabric, which she taught me about the knock off fabrics to the real ones by how they feel and what they look like as well as what different types of fabric are because before I really new nothing about fabrics. She also has been giving me "homework" to design my own dresses and to make an idea board of dresses that I like. (She has one hanging over her working space)

Monday, June 4, 2012

Blog 1; Summer Mentorship Component



    Contact Info:
                         Pat Hardenbdrgdr, (909) 624-7184
Hour Log and Description:
                     
                     08/28/12  6 hours: 
                                                  I met her at her house, where we started with Photoshop basics.          Once the basics were covered I learned about the program flash and how it works with animation. Starting with a simple bounding ball to copying a moving clip. At the end of the day in my Photoshop, I was able to make two eyes blink. One a simple eye outline and the other a coloured in eye.
 
                    09/04/12 4 hours:
                                              We again met at her house and we couldn't work with my Photoshop since my laptop is unable to charge, so instead we were using a Maya 2013 demo version (a video game program) on her computer. Maya is hard to learn and has many features. Within the 4 hours I learned the basics of how to make shapes and towards the end I was learning how to make characters, starting with the face (as far as we were able to get). Even for what I learned about Maya, I have to say that it is a hard program that I still don't understand a lot about.                                   
    
                      Total Hours: 10 Hours and 0 mins
Questions:
               
  • How many different programs do game makers use?
  •  For different types of games do the designers use different programs? Like is one type of game easier made on one program, while another type less easier on the same program.
  • Do they make all the components from scratch or do they have reference?                   

  Important Gained:
                       I gained that with making video games it takes a lot of time, patience, and to be diligent. I think that is the most important, because it shows that it is not a simple job and that the patience to put up with the time and to have the diligent to have to repeat many variables with little change. I know that when I was doing the eye animations, I would get tired of have to repeat and with the second eye I tried to "cut corners" only to have to eye mess up within the animation when played ( The bottom eyelash would disappear early) and I once I saw the mess up the only way to fix it would be to start the animation from the beginning.
    
   My Topic:

                 The topic I was thinking of was along the lines of video games, like making horror or how they have evolved over time. My service learning help to show the modern way of making video games, as well as the basic view of have any type of game is started and formed. No matter where you go the basics are the key.
      
That is my 10 hours, Thanks For Reading!